So after being nominated himself yesterday, tom nominated me for #oneweekdailyblogging last night. @piinkO_o @Anemsalok ah well.. why not. @schwulemiker & @badidol @MartinDomig & @ppetermann I nominate you #oneweekdailyblogging — Tom Burck (@Tom174_) June 17, 2016 Now this is going to be interesting, as usually I blog when I have a subject I want to blog about, now pulling topics out of the hat to fill a complete week with posts will be a bit challenging. Probably I could get the week full with tech/php/composer posts, so expect a few of those – but I’ll try to post a few … Continue reading [Post 1] #oneweekdailyblogging – thanks tom..
I know I haven’t been blogging much (about php stuff) lately, and this is not going to be one of the bigger posts either. However lately I’ve added a handful of tools to my stack, which I think can benefit most developers, so here a few tools that you might want to look upon if you are using composer (which you should). The first one is composition – which allows you to gather information about the currently installed composer packages at runtime. This can be useful if you want to take different routes in your code depending on if a … Continue reading A hand full of composer related tools that I’ve found useful.
TL;DR I’ve redone my homepage last weekend, go look at it or don’t some history Homepages.. I’ve had several since the mid 1990’s. My first one was just me toying around with new exciting technology, it had a bit of text (in german) about myself, and a few hyperlinks to a few friends. Over the years it grew, started show casing some pictures I rendered, offering some code I published – around 1999/2000 I had come to aggregate the headlines of a few news sites, provided some downloads and probably had the most regular visiting users in the history of … Continue reading My new homepage
About 11 month ago I bought some ship models for Bats, of which so far I have used one. This model could first be seen in the screenshots of the day two post, but I’ve never been totally happy with … Continue reading Battle among the Stars: day 8
The WordPress.com stats helper monkeys prepared a 2015 annual report for this blog. Here’s an excerpt: The concert hall at the Sydney Opera House holds 2,700 people. This blog was viewed about 13,000 times in 2015. If it were a concert at Sydney Opera House, it would take about 5 sold-out performances for that many people to see it. Click here to see the complete report. Continue reading 2015 in review
A few years ago (2011), around this time of the year, I bought my first e-cigarette. It was a throw-away one that i got on a gas station, which i bought for trying it out on a car trip with … Continue reading Vaping // the Nebox
I haven’t played EVE much lately,for many reasons. But whenever I look at Google now lately, it presents jet another juicy bit of drama to me, quite often leaving me in a state of uncontrollable giggle out of schadenfreude. When I first read about themittani.com kickstarter on a book about the fountain war, I tried to Google what that fountain war was, as I hadn’t seen anything that I’d call a relevant, power shifting war since the fall of the northern coalition. I came up mostly empty handed – apparently some minor conflict in which goons had some stakes. I … Continue reading EVE, GOONS, MITTENS AND KICKSTARTER or the fountain war?
So this weekend was time for the Hammerzeit IV, an internal GameJam at my workplace. The Hammerzeit has a special place in my heart, so i was looking forward to this for a while. Theme & The Idea The theme … Continue reading The Hammerzeit IV GameJam / Rack Wars
It had been a while since I had found time to work on this project – I had been busy doing a few other things inbetween, and while I was inactive the Unreal Engine progressed further – and i got a better understanding on how a few things are supposed to work. So when I decided to start with Day 8, my agenda was: Get the game ported to Unreal Engine 4.9 Rebuild the way the camera is handled Start using components like they are supposed to be used – to add behaviour to Objects Porting the Game to Unreal … Continue reading Battle Among The Stars, Day 8
I’ve promised this post to a few guys on the slim framework irc channel (#slimframework on irc.freenode.net), so here we go. As this post is not an introduction to slim framework 3 itself, I might be skipping over some information that, if you don’t know the framework, might be important to you. I recommend that if something is unclear – just have a look at the code of the example app and/or the documentation of slim framework 3 This post is basically in 3 pieces: the slim3-skeleton as an example – a very quick introduction in the relevant parts of … Continue reading Slim Framework 3 + king23/di (replacing pimple)